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ARMeilleure
Cpu: Implement Vpadal and Vrintr instructions ( #6185 )
2024-01-30 00:51:05 +01:00
Ryujinx
Updaters: Fix ARM Linux Updater ( #6316 )
2024-02-15 10:41:43 +01:00
Ryujinx.Audio
Fix integer overflow on downsample surround to stereo ( #6160 )
2024-01-21 21:11:46 +01:00
Ryujinx.Audio.Backends.OpenAL
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SDL2
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SoundIo
Add missing RID exclusions for linux-arm64 ( #6298 )
2024-02-10 22:49:32 +01:00
Ryujinx.Ava
Updaters: Fix ARM Linux Updater ( #6316 )
2024-02-15 10:41:43 +01:00
Ryujinx.Common
Handle exceptions when checking user data directory for symlink ( #6304 )
2024-02-12 00:10:21 +01:00
Ryujinx.Cpu
LightningJit: Reduce stack usage for Arm32 code ( #6245 )
2024-02-08 20:17:47 +01:00
Ryujinx.Graphics.Device
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.GAL
Implement X8Z24 texture format ( #6315 )
2024-02-15 19:06:26 -03:00
Ryujinx.Graphics.Gpu
Implement X8Z24 texture format ( #6315 )
2024-02-15 19:06:26 -03:00
Ryujinx.Graphics.Host1x
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL
Implement X8Z24 texture format ( #6315 )
2024-02-15 19:06:26 -03:00
Ryujinx.Graphics.Shader
Set PointSize in shader on OpenGL ( #6292 )
2024-02-10 20:27:17 +01:00
Ryujinx.Graphics.Texture
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic
Remove Vic Reference to Host1x ( #6277 )
2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan
Vulkan: Use push descriptors for uniform bindings when possible ( #6154 )
2024-02-16 21:41:30 -03:00
Ryujinx.Headless.SDL2
Infra: Capitalisation Consistency ( #6296 )
2024-02-11 03:09:18 +01:00
Ryujinx.HLE
Fix PermissionLocked check on UnmapProcessCodeMemory ( #6314 )
2024-02-15 16:16:01 -03:00
Ryujinx.Horizon
Fix exception when trying to read output pointer buffer size ( #6221 )
2024-01-29 21:19:39 -03:00
Ryujinx.Horizon.Common
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Generators
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Kernel.Generators
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Input
Input: Improve controller identification ( #6029 )
2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2
Input: Improve controller identification ( #6029 )
2024-01-22 17:02:44 -03:00
Ryujinx.Memory
Implement support for multi-range buffers using Vulkan sparse mappings ( #5427 )
2023-12-04 20:30:19 +01:00
Ryujinx.SDL2.Common
Load custom SDL mappings from application data folder ( #6295 )
2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Tests
Cpu: Implement Vpadal and Vrintr instructions ( #6185 )
2024-01-30 00:51:05 +01:00
Ryujinx.Tests.Memory
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Tests.Unicorn
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common
macOS: Stop storing user data in Documents for some users; fix symlinks ( #6241 )
2024-02-11 19:04:39 +01:00
Ryujinx.UI.LocaleGenerator
Infra: Capitalisation Consistency ( #6296 )
2024-02-11 03:09:18 +01:00
Spv.Generator
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00