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ARMeilleure
Cpu: Implement Vpadal and Vrintr instructions ( #6185 )
2024-01-30 00:51:05 +01:00
Ryujinx
Fix opening the wrong log directory ( #6220 )
2024-01-30 17:52:45 +01:00
Ryujinx.Audio
Fix integer overflow on downsample surround to stereo ( #6160 )
2024-01-21 21:11:46 +01:00
Ryujinx.Audio.Backends.OpenAL
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SDL2
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SoundIo
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Ava
Replace Flex Panels in favor of Wrap Panels for Avalonia ( #6267 )
2024-02-08 19:34:48 +01:00
Ryujinx.Common
Redact usernames from logs ( #6255 )
2024-02-06 23:29:50 +01:00
Ryujinx.Cpu
Implement a new JIT for Arm devices ( #6057 )
2024-01-20 11:11:28 -03:00
Ryujinx.Graphics.Device
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.GAL
Use driver name instead of vendor name in the status bar for Vulkan. ( #6146 )
2024-01-26 01:07:20 +01:00
Ryujinx.Graphics.Gpu
Clamp vertex buffer size to mapped size if too high ( #6272 )
2024-02-08 18:27:12 +01:00
Ryujinx.Graphics.Host1x
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL
Use driver name instead of vendor name in the status bar for Vulkan. ( #6146 )
2024-01-26 01:07:20 +01:00
Ryujinx.Graphics.Shader
Fix depth compare value for TLD4S shader instruction with offset ( #6253 )
2024-02-04 20:58:17 +01:00
Ryujinx.Graphics.Texture
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic
Add a separate device memory manager ( #6153 )
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Video
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan
Vulkan: Add Render Pass / Framebuffer Cache ( #6182 )
2024-01-31 23:49:50 +01:00
Ryujinx.Headless.SDL2
Fix opening the wrong log directory ( #6220 )
2024-01-30 17:52:45 +01:00
Ryujinx.HLE
AccountService: Cache token data ( #6260 )
2024-02-06 23:11:20 +01:00
Ryujinx.Horizon
Fix exception when trying to read output pointer buffer size ( #6221 )
2024-01-29 21:19:39 -03:00
Ryujinx.Horizon.Common
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Generators
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Kernel.Generators
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Input
Input: Improve controller identification ( #6029 )
2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2
Input: Improve controller identification ( #6029 )
2024-01-22 17:02:44 -03:00
Ryujinx.Memory
Implement support for multi-range buffers using Vulkan sparse mappings ( #5427 )
2023-12-04 20:30:19 +01:00
Ryujinx.SDL2.Common
Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable ( #4707 )
2024-01-29 19:58:18 +01:00
Ryujinx.ShaderTools
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Tests
Cpu: Implement Vpadal and Vrintr instructions ( #6185 )
2024-01-30 00:51:05 +01:00
Ryujinx.Tests.Memory
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Tests.Unicorn
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Ui.Common
Fix opening the wrong log directory ( #6220 )
2024-01-30 17:52:45 +01:00
Ryujinx.Ui.LocaleGenerator
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Spv.Generator
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00