..
AstAssignment.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstBlock.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstBlockType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstBlockVisitor.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstComment.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstHelper.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstNode.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstOperand.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstOperation.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AstOptimizer.cs
Delete ShaderConfig and organize shader resources/definitions better ( #5509 )
2023-08-13 22:26:42 -03:00
AstTextureOperation.cs
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
2024-05-26 13:30:19 -03:00
BufferDefinition.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
BufferLayout.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
GotoElimination.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
GotoStatement.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
HelperFunctionsMask.cs
Fix vote and shuffle shader instructions on AMD GPUs ( #5540 )
2023-08-16 21:31:07 -03:00
IAstNode.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
InstructionInfo.cs
Implement textureSamples texture query shader instruction ( #5750 )
2023-10-03 22:43:11 +00:00
IoDefinition.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
MemoryDefinition.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
OperandInfo.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
PhiFunctions.cs
Fix lost copy and swap problem on shader SSA deconstruction ( #6455 )
2024-03-10 21:16:40 -03:00
ShaderProperties.cs
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
2024-05-26 13:30:19 -03:00
StructuredFunction.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
StructuredProgram.cs
Allow texture arrays to use separate descriptor sets on Vulkan ( #6870 )
2024-05-26 13:30:19 -03:00
StructuredProgramContext.cs
Delete ShaderConfig and organize shader resources/definitions better ( #5509 )
2023-08-13 22:26:42 -03:00
StructuredProgramInfo.cs
Delete ShaderConfig and organize shader resources/definitions better ( #5509 )
2023-08-13 22:26:42 -03:00
StructureType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureDefinition.cs
Add support for bindless textures from shader input (vertex buffer) on Vulkan ( #6577 )
2024-04-22 15:05:55 -03:00