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Optimizations
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Extend bindless elimination to catch a few more specific cases (#6921)
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2024-06-16 14:46:27 -03:00 |
Transforms
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
AggregateType.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
AttributeConsts.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
AttributeUsage.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
ControlFlowGraph.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
Dominance.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
EmitterContext.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
EmitterContextInsts.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
FeatureFlags.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
FunctionMatch.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
HelperFunctionManager.cs
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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2023-08-16 21:31:07 -03:00 |
HelperFunctionName.cs
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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2023-08-16 21:31:07 -03:00 |
HostCapabilities.cs
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |
IoUsage.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
RegisterUsage.cs
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Fix shader RegisterUsage pass only taking first operation dest into account (#7131)
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2024-07-30 21:57:55 -03:00 |
ResourceManager.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
ResourceReservations.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
ShaderDefinitions.cs
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Add support for bindless textures from storage buffer on Vulkan (#6721)
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2024-05-14 16:47:16 +02:00 |
ShaderHeader.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
Ssa.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TargetApi.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TargetLanguage.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TransformContext.cs
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Add support for large sampler arrays on Vulkan (#6489)
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2024-04-07 18:25:55 -03:00 |
TransformFeedbackOutput.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
TranslationFlags.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
TranslationOptions.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
Translator.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
TranslatorContext.cs
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |