Ryujinx/Ryujinx.Common
Mary eb056218a1
audio: Implement a SDL2 backend (#2258)
* audio: Implement a SDL2 backend

This adds support to SDL2 as an audio backend.
It has the same compatibility level as OpenAL without its issues.

I also took the liberty of restructuring the SDL2 code to have one
shared project between audio and input.

The configuration version was also incremented.

* Address gdkchan's comments

* Fix update logic

* Add an heuristic to pick the correct target sample count wanted by the game

* Address gdkchan's comments

* Address Ac_k's comments

* Fix audren output

* Address gdkchan's comments
2021-05-05 23:37:09 +02:00
..
Collections GPU - Improve Memory Allocation (#1722) 2020-12-09 19:26:05 -03:00
Configuration audio: Implement a SDL2 backend (#2258) 2021-05-05 23:37:09 +02:00
Extensions
Logging ffmpeg: Redirect log output (#2266) 2021-05-05 23:30:29 +02:00
Memory
Pools
System Make windows DPI aware to display properly on high-resolution screens. (#1983) 2021-02-20 01:34:41 +01:00
SystemInfo Revise SystemInfo (#2047) 2021-03-01 15:22:00 +11:00
Utilities Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
AsyncWorkQueue.cs
Hash128.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
PerformanceCounter.cs Rewrite scheduler context switch code (#1786) 2020-12-09 19:20:05 -03:00
ReactiveObject.cs
ReferenceEqualityComparer.cs
Ryujinx.Common.csproj Make windows DPI aware to display properly on high-resolution screens. (#1983) 2021-02-20 01:34:41 +01:00
XXHash128.cs Improvements with new .NET 5 functions or bugfixes (#1714) 2020-11-18 19:28:40 +01:00