Ryujinx/src/Ryujinx.Common/AsyncWorkQueue.cs
TSRBerry eb528ae0f0
Add workflow to automatically check code style issues for PRs (#4670)
* Add workflow to perform automated checks for PRs

* Downgrade Microsoft.CodeAnalysis to 4.4.0

This is a workaround to fix issues with dotnet-format.
See:
- https://github.com/dotnet/format/issues/1805
- https://github.com/dotnet/format/issues/1800

* Adjust editorconfig to be more compatible with Ryujinx code-style

* Adjust .editorconfig line endings to match .gitattributes

* Disable 'prefer switch expression' rule

* Remove naming styles

These are the default rules, so we don't need to override them.

* Silence IDE0060 in .editorconfig

* Slightly adjust .editorconfig

* Add lost workflow changes

* Move .editorconfig comment to the top

* .editorconfig: private static readonly fields should be _lowerCamelCase

* .editorconfig: Remove alignment for declarations as well

* editorconfig: Add rule for local constants

* Disable CA1822 for HLE services

* Disable CA1822 for ViewModels

Bindings won't work with static members, but this issue is silently ignored.

* Run dotnet format for the whole solution

* Check result code of SDL_GetDisplayBounds

* Fix dotnet format style issues

* Add missing trailing commas

* Update Microsoft.CodeAnalysis.CSharp to 4.6.0

Skipping 4.5.0 since it breaks dotnet format

* Restore old default naming rules for dotnet format

* Add naming rule exception for CPU tests

* checks: Include all files before excluding paths

* Fix dotnet format issues

* Check dotnet format version

* checks: Run dotnet format with severity info again

* checks: Disable naming style rules until they won't crash the process anymore

* Remove unread private member

* checks: Attempt to run analyzers 3 times before giving up

* checks: Enable naming style rules again with the new retry logic
2023-07-24 18:35:04 +02:00

102 lines
2.6 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Threading;
namespace Ryujinx.Common
{
public sealed class AsyncWorkQueue<T> : IDisposable
{
private readonly Thread _workerThread;
private readonly CancellationTokenSource _cts;
private readonly Action<T> _workerAction;
private readonly BlockingCollection<T> _queue;
public bool IsCancellationRequested => _cts.IsCancellationRequested;
public AsyncWorkQueue(Action<T> callback, string name = null) : this(callback, name, new BlockingCollection<T>())
{
}
public AsyncWorkQueue(Action<T> callback, string name, BlockingCollection<T> collection)
{
_cts = new CancellationTokenSource();
_queue = collection;
_workerAction = callback;
_workerThread = new Thread(DoWork)
{
Name = name,
IsBackground = true,
};
_workerThread.Start();
}
private void DoWork()
{
try
{
foreach (var item in _queue.GetConsumingEnumerable(_cts.Token))
{
_workerAction(item);
}
}
catch (OperationCanceledException)
{
}
}
public void Cancel()
{
_cts.Cancel();
}
public void CancelAfter(int millisecondsDelay)
{
_cts.CancelAfter(millisecondsDelay);
}
public void CancelAfter(TimeSpan delay)
{
_cts.CancelAfter(delay);
}
public void Add(T workItem)
{
_queue.Add(workItem);
}
public void Add(T workItem, CancellationToken cancellationToken)
{
_queue.Add(workItem, cancellationToken);
}
public bool TryAdd(T workItem)
{
return _queue.TryAdd(workItem);
}
public bool TryAdd(T workItem, int millisecondsDelay)
{
return _queue.TryAdd(workItem, millisecondsDelay);
}
public bool TryAdd(T workItem, int millisecondsDelay, CancellationToken cancellationToken)
{
return _queue.TryAdd(workItem, millisecondsDelay, cancellationToken);
}
public bool TryAdd(T workItem, TimeSpan timeout)
{
return _queue.TryAdd(workItem, timeout);
}
public void Dispose()
{
_queue.CompleteAdding();
_cts.Cancel();
_workerThread.Join();
_queue.Dispose();
_cts.Dispose();
}
}
}