Ryujinx/Ryujinx.Graphics.Vulkan
2023-03-04 14:43:08 +01:00
..
Effects Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
MoltenVK Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
Queries Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
Shaders Add copy dependency for some incompatible texture formats (#4380) 2023-02-21 19:21:57 -03:00
Auto.cs
AutoFlushCounter.cs Vulkan: Flush command buffers for queries less aggressively (#4387) 2023-02-09 02:03:41 +01:00
BackgroundResources.cs Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
BitMap.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferHolder.cs Fix Redundant Qualifer Warnings (#4091) 2022-12-10 21:21:13 +01:00
BufferManager.cs vulkan: Clean up MemoryAllocator (#4418) 2023-02-15 07:50:26 +01:00
BufferState.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferUsageBitmap.cs
CacheByRange.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
CommandBufferPool.cs Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
CommandBufferScoped.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Constants.cs
DescriptorSetCollection.cs
DescriptorSetManager.cs
DescriptorSetUpdater.cs Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
DisposableBuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableBufferView.cs Fix Redundant Qualifer Warnings (#4091) 2022-12-10 21:21:13 +01:00
DisposableFramebuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableImage.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableImageView.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableMemory.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposablePipeline.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableRenderPass.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableSampler.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
EnumConversion.cs Add support for advanced blend (part 1/2) (#2801) 2023-02-19 22:37:37 -03:00
FenceHelper.cs
FenceHolder.cs
FormatCapabilities.cs
FormatConverter.cs
FormatTable.cs
FramebufferParams.cs Implement safe depth-stencil blit using stencil export extension (#4356) 2023-02-06 00:19:31 -03:00
HardwareCapabilities.cs Vulkan: Support list topology primitive restart (#4483) 2023-02-26 19:19:00 -03:00
HashTableSlim.cs
HelperShader.cs Add copy dependency for some incompatible texture formats (#4380) 2023-02-21 19:21:57 -03:00
IdList.cs Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
IndexBufferPattern.cs
IndexBufferState.cs
MemoryAllocation.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
MemoryAllocator.cs vulkan: Clean up MemoryAllocator (#4418) 2023-02-15 07:50:26 +01:00
MemoryAllocatorBlockList.cs Added Generic Math to BitUtils (#3929) 2022-12-26 14:11:05 +00:00
MultiFenceHolder.cs
NativeArray.cs Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
PersistentFlushBuffer.cs
PipelineBase.cs Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
PipelineConverter.cs vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419) 2023-02-15 08:41:48 +00:00
PipelineDynamicState.cs vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406) 2023-02-13 20:32:20 +00:00
PipelineFull.cs Vulkan: Flush command buffers for queries less aggressively (#4387) 2023-02-09 02:03:41 +01:00
PipelineHelperShader.cs
PipelineLayoutCache.cs
PipelineLayoutCacheEntry.cs
PipelineLayoutFactory.cs Fix Redundant Qualifer Warnings (#4091) 2022-12-10 21:21:13 +01:00
PipelineState.cs Vulkan: Support list topology primitive restart (#4483) 2023-02-26 19:19:00 -03:00
PipelineUid.cs
Ryujinx.Graphics.Vulkan.csproj Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
SamplerHolder.cs
SemaphoreHolder.cs
Shader.cs
ShaderCollection.cs
SpecInfo.cs Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) 2022-11-02 18:17:19 -03:00
StagingBuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
SyncManager.cs Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
TextureBuffer.cs
TextureCopy.cs
TextureStorage.cs vulkan: Clean up MemoryAllocator (#4418) 2023-02-15 07:50:26 +01:00
TextureView.cs Add copy dependency for some incompatible texture formats (#4380) 2023-02-21 19:21:57 -03:00
Vendor.cs Relax Vulkan requirements (#4282) 2023-01-26 18:34:35 -03:00
VertexBufferState.cs Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
VulkanConfiguration.cs
VulkanException.cs
VulkanInitialization.cs Vulkan: Support list topology primitive restart (#4483) 2023-02-26 19:19:00 -03:00
VulkanRenderer.cs Vulkan: Support list topology primitive restart (#4483) 2023-02-26 19:19:00 -03:00
Window.cs Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00
WindowBase.cs Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00