Ryujinx/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj
2020-10-28 02:28:23 +01:00

24 lines
1.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighS32.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighU32.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\Shuffle.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleDown.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleUp.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleXor.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\SwizzleAdd.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\TexelFetchScale_fp.glsl" />
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\TexelFetchScale_cp.glsl" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
</ItemGroup>
<PropertyGroup>
<TargetFramework>net5.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
</PropertyGroup>
</Project>