.. |
Image
|
Implement Zero-Configuration Resolution Scaling (#1365)
|
2020-07-07 04:41:07 +02:00 |
Queries
|
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
2020-05-04 12:24:59 +10:00 |
Buffer.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
Constants.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
Debugger.cs
|
|
|
EnumConversion.cs
|
Initial transform feedback support (#1370)
|
2020-07-15 13:01:10 +10:00 |
FormatInfo.cs
|
|
|
FormatTable.cs
|
|
|
Framebuffer.cs
|
Remember bound framebuffer to avoid glGetInteger use. (#1273)
|
2020-05-24 15:44:12 +02:00 |
Handle.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
HwCapabilities.cs
|
Fix wrong face culling once and for all (#1277)
|
2020-05-28 09:03:07 +10:00 |
Pipeline.cs
|
GL: Implement more Point parameters (#1399)
|
2020-07-20 21:59:13 -03:00 |
Program.cs
|
Initial transform feedback support (#1370)
|
2020-07-15 13:01:10 +10:00 |
Renderer.cs
|
Initial transform feedback support (#1370)
|
2020-07-15 13:01:10 +10:00 |
Ryujinx.Graphics.OpenGL.csproj
|
Upgrade projects to C#8 (#1193)
|
2020-05-04 12:14:48 +10:00 |
Shader.cs
|
|
|
VertexArray.cs
|
Spanify Graphics Abstraction Layer (#1226)
|
2020-05-23 11:46:09 +02:00 |
VertexBuffer.cs
|
|
|
Window.cs
|
Implement Zero-Configuration Resolution Scaling (#1365)
|
2020-07-07 04:41:07 +02:00 |