Ryujinx/src/Ryujinx.Graphics.OpenGL
riperiperi e18d258fa0
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
* WIP texture pre-flush

Improve performance of TextureView GetData to buffer

Fix copy/sync ordering

Fix minor bug

Make this actually work

WIP host mapping stuff

* Fix usage flags

* message

* Cleanup 1

* Fix rebase

* Fix

* Improve pre-flush rules

* Fix pre-flush

* A lot of cleanup

* Use the host memory bits

* Select the correct memory type

* Cleanup TextureGroupHandle

* Missing comment

* Remove debugging logs

* Revert BufferHandle _value access modifier

* One interrupt action at a time.

* Support D32S8 to D24S8 conversion, safeguards

* Interrupt cannot happen in sync handle's lock

Waitable needs to be checked twice now, but this should stop it from deadlocking.

* Remove unused using

* Address some feedback

* Address feedback

* Address more feedback

* Address more feedback

* Improve sync rules

Should allow for faster sync in some cases.
2023-05-01 16:05:12 -03:00
..
Effects Move solution and projects to src 2023-04-27 23:51:14 +02:00
Helper Move solution and projects to src 2023-04-27 23:51:14 +02:00
Image GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
Queries Move solution and projects to src 2023-04-27 23:51:14 +02:00
BackgroundContextWorker.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Buffer.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
Constants.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Debugger.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
DrawTextureEmulation.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
EnumConversion.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
FormatInfo.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
FormatTable.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Framebuffer.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Handle.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
HwCapabilities.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IOpenGLContext.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
OpenGLRenderer.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
PersistentBuffers.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
Pipeline.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Program.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ResourcePool.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.OpenGL.csproj Move solution and projects to src 2023-04-27 23:51:14 +02:00
Sync.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
VertexArray.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Window.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00