Ryujinx/Ryujinx.Graphics.Gpu/Engine
2022-08-11 18:23:25 -03:00
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Compute Vulkan backend () 2022-07-31 18:26:06 -03:00
Dma Vulkan backend () 2022-07-31 18:26:06 -03:00
GPFifo Vulkan backend () 2022-07-31 18:26:06 -03:00
InlineToMemory Fix I2M texture copies when line length is not a multiple of 4 () 2021-12-26 12:39:07 -03:00
MME Implement HLE macros for render target clears () 2022-08-04 21:30:08 +00:00
Threed Fix blend with RGBX color formats () 2022-08-11 18:23:25 -03:00
Twod Perform unscaled 2d engine copy on CPU if source texture isn't in cache. () 2022-02-22 11:21:29 -03:00
Types Fix blend with RGBX color formats () 2022-08-11 18:23:25 -03:00
ConditionalRenderEnabled.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
DeviceStateWithShadow.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
MmeShadowScratch.cs Rename ToSpan to AsSpan () 2022-08-11 18:07:37 -03:00
SetMmeShadowRamControlMode.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
ShaderTexture.cs Fix image binding format () 2020-10-20 19:03:20 -03:00