Ryujinx/Ryujinx.HLE/FileSystem/SaveDataType.cs
2018-12-01 14:38:15 -06:00

12 lines
237 B
C#

namespace Ryujinx.HLE.FileSystem
{
internal enum SaveDataType : byte
{
SystemSaveData,
SaveData,
BcatDeliveryCacheStorage,
DeviceSaveData,
TemporaryStorage,
CacheStorage
}
}