Ryujinx/src/Ryujinx.Graphics.GAL
2024-09-22 18:33:16 -07:00
..
Multithreading Theoretically avoid calling SignalStateChange when another command will set it 2024-09-22 18:33:16 -07:00
AddressMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AdvancedBlendDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AdvancedBlendOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AdvancedBlendOverlap.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
AntiAliasing.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BlendDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
BlendFactor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
BlendOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
BufferAccess.cs GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
BufferAssignment.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferHandle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferRange.cs Vulkan: Buffer Mirrors for MacOS performance (#4899) 2023-08-14 14:18:47 -03:00
Capabilities.cs Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
ColorF.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CompareMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
CompareOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
CounterType.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DepthMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DepthStencilMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DepthTestDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
DeviceInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Extents2D.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Extents2DF.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Face.cs Refactor Cull Mode to only send face. 2024-09-09 21:50:18 -07:00
Format.cs Workaround AMD bug on logic op with float framebuffer (#6852) 2024-05-23 01:05:32 -03:00
FrontFace.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
HardwareInfo.cs Use driver name instead of vendor name in the status bar for Vulkan. (#6146) 2024-01-26 01:07:20 +01:00
ICounterEvent.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IImageArray.cs Change image format view handling to allow view incompatible formats (#7311) 2024-09-17 15:52:30 -03:00
ImageCrop.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
IndexType.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
IPipeline.cs Theoretically avoid calling SignalStateChange when another command will set it 2024-09-22 18:33:16 -07:00
IProgram.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IRenderer.cs GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
ISampler.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ITexture.cs Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
ITextureArray.cs Vulkan separate descriptor set fixes (#6895) 2024-06-02 22:40:28 -03:00
IWindow.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00
LogicalOp.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MagFilter.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
MinFilter.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
MultisampleDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Origin.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PinnedSpan.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PolygonMode.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
PolygonModeMask.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
PrimitiveTopology.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ProgramLinkStatus.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ProgramPipelineState.cs Refactor Cull Mode to only send face. 2024-09-09 21:50:18 -07:00
Rectangle.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ResourceLayout.cs Vulkan: Defer guest barriers, and improve image barrier timings (#7012) 2024-07-17 20:21:32 -03:00
Ryujinx.Graphics.GAL.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
SamplerCreateInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ScreenCaptureImageInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ShaderInfo.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ShaderSource.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
StencilOp.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
StencilTestDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
SwizzleComponent.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
SystemMemoryType.cs GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2024-05-19 16:53:37 -03:00
Target.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
TextureCreateInfo.cs Clamp amount of mipmap levels to max allowed for all backends (#7197) 2024-08-12 17:45:25 -03:00
TextureReleaseCallback.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
UpscaleType.cs Add area sampling scaler to allow for super-sampled anti-aliasing. (#7304) 2024-09-17 15:30:50 -03:00
VertexAttribDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
VertexBufferDescriptor.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
Viewport.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00
ViewportSwizzle.cs [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) 2023-06-28 20:20:10 +02:00