Ryujinx/src
Isaac Marovitz c8308d27f1 Argument Buffers (#24)
* Stuff

* More arg buffer stuff

* Fixes

* Rebase

* Pass storage buffers to inline functions

* Fix binding

* Fix typo + Fix a couple shaders

* Enforce ids

* Dispose

* Mark used buffers as resident

* Update depth clear shader

* Fix non-contiguous struct defs

* Update ChangeBufferStride

* Fix StorageBuffer assignments

* Fix odyssey crash

* Retain buffer bindings

* Pad Std140

* Set texture data with safe buffers

* Clone buffers

* Always declare vert in

* Stop clears from breaking OpenGL games

* Fix depth clear

* Use invariant position

* Horribly inefficient texture & sampler arg buffers

* Fix missing struct access

* Minimise rebinds as much as possible

* Build arg buffers on staging buffer
2024-09-28 19:03:01 -04:00
..
ARMeilleure Make GetFunctionPointerForDelegate as explicit as possible (#7279) 2024-09-15 17:39:10 -03:00
Ryujinx Remove rebase garbage 2024-09-28 19:03:01 -04:00
Ryujinx.Audio Fix off-by-one on audio renderer PerformanceManager.GetNextEntry (#7139) 2024-07-31 22:22:11 -03:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Audio.Backends.SoundIo replace ByteMemoryPool use with MemoryOwner<byte> and SpanOwner<byte> (#6911) 2024-06-15 23:00:13 +02:00
Ryujinx.Common Start Metal Backend 2024-09-28 19:03:01 -04:00
Ryujinx.Cpu Implement UQADD16, UQADD8, UQSUB16, UQSUB8, VQRDMULH, VSLI and VSWP Arm32 instructions (#7174) 2024-08-08 17:07:24 -03:00
Ryujinx.Graphics.Device Make HLE project AOT friendly (#7085) 2024-08-31 11:39:26 -03:00
Ryujinx.Graphics.GAL Metal: Compute Shaders (#19) 2024-09-28 19:03:01 -04:00
Ryujinx.Graphics.Gpu Metal: Compute Shaders (#19) 2024-09-28 19:03:01 -04:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Metal Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Metal: Compute Shaders (#19) 2024-09-28 19:03:01 -04:00
Ryujinx.Graphics.Shader Argument Buffers (#24) 2024-09-28 19:03:01 -04:00
Ryujinx.Graphics.Texture replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 2024-08-03 19:50:53 +01:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan Metal: Compute Shaders (#19) 2024-09-28 19:03:01 -04:00
Ryujinx.Gtk3 Change 6GB DRAM expansion to 8GB (#7313) 2024-09-17 15:09:20 -03:00
Ryujinx.Headless.SDL2 Fix buffer access syntax 2024-09-28 19:03:01 -04:00
Ryujinx.HLE Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
Ryujinx.HLE.Generators Make HLE project AOT friendly (#7085) 2024-08-31 11:39:26 -03:00
Ryujinx.Horizon Unlink server sessions from multi-wait when service stops processing requests (#7072) 2024-07-20 16:17:40 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Fix another NullReferenceException (#6826) 2024-05-17 20:11:30 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171) 2024-09-18 23:00:54 -03:00
Ryujinx.SDL2.Common sdl: set app name (#7370) 2024-09-28 10:44:23 +02:00
Ryujinx.ShaderTools Allow texture arrays to use separate descriptor sets on Vulkan (#6870) 2024-05-26 13:30:19 -03:00
Ryujinx.Tests Implement Arm32 VSHLL and QADD16 instructions (#7301) 2024-09-12 18:22:30 -03:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common Change 6GB DRAM expansion to 8GB (#7313) 2024-09-17 15:09:20 -03:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00