58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
using Ryujinx.HLE.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.OsHle.Services.Time
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{
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class ISystemClock : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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private SystemClockType ClockType;
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public ISystemClock(SystemClockType ClockType)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetCurrentTime },
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{ 2, GetSystemClockContext }
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};
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this.ClockType = ClockType;
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}
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public long GetCurrentTime(ServiceCtx Context)
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{
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DateTime CurrentTime = DateTime.Now;
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if (ClockType == SystemClockType.User ||
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ClockType == SystemClockType.Network)
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{
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CurrentTime = CurrentTime.ToUniversalTime();
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}
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Context.ResponseData.Write((long)(DateTime.Now - Epoch).TotalSeconds);
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return 0;
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}
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public long GetSystemClockContext(ServiceCtx Context)
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{
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//Raw data dumped from real switch via pegaswitch
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byte[] SystemClockContext = { 0x07, 0x00, 0x19, 0x00, 0x0d, 0xd2, 0xb2, 0x80};
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Array.Resize(ref SystemClockContext, 0x20);
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for (int Index = 0; Index < 0x20; Index++)
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{
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Context.ResponseData.Write(SystemClockContext[Index]);
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}
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return 0;
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}
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}
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}
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