54ea2285f0
* Refactoring of KMemoryManager class * Replace some trivial uses of DRAM address with VA * Get rid of GetDramAddressFromVa * Abstracting more operations on derived page table class * Run auto-format on KPageTableBase * Managed to make TryConvertVaToPa private, few uses remains now * Implement guest physical pages ref counting, remove manual freeing * Make DoMmuOperation private and call new abstract methods only from the base class * Pass pages count rather than size on Map/UnmapMemory * Change memory managers to take host pointers * Fix a guest memory leak and simplify KPageTable * Expose new methods for host range query and mapping * Some refactoring of MapPagesFromClientProcess to allow proper page ref counting and mapping without KPageLists * Remove more uses of AddVaRangeToPageList, now only one remains (shared memory page checking) * Add a SharedMemoryStorage class, will be useful for host mapping * Sayonara AddVaRangeToPageList, you served us well * Start to implement host memory mapping (WIP) * Support memory tracking through host exception handling * Fix some access violations from HLE service guest memory access and CPU * Fix memory tracking * Fix mapping list bugs, including a race and a error adding mapping ranges * Simple page table for memory tracking * Simple "volatile" region handle mode * Update UBOs directly (experimental, rough) * Fix the overlap check * Only set non-modified buffers as volatile * Fix some memory tracking issues * Fix possible race in MapBufferFromClientProcess (block list updates were not locked) * Write uniform update to memory immediately, only defer the buffer set. * Fix some memory tracking issues * Pass correct pages count on shared memory unmap * Armeilleure Signal Handler v1 + Unix changes Unix currently behaves like windows, rather than remapping physical * Actually check if the host platform is unix * Fix decommit on linux. * Implement windows 10 placeholder shared memory, fix a buffer issue. * Make PTC version something that will never match with master * Remove testing variable for block count * Add reference count for memory manager, fix dispose Can still deadlock with OpenAL * Add address validation, use page table for mapped check, add docs Might clean up the page table traversing routines. * Implement batched mapping/tracking. * Move documentation, fix tests. * Cleanup uniform buffer update stuff. * Remove unnecessary assignment. * Add unsafe host mapped memory switch On by default. Would be good to turn this off for untrusted code (homebrew, exefs mods) and give the user the option to turn it on manually, though that requires some UI work. * Remove C# exception handlers They have issues due to current .NET limitations, so the meilleure one fully replaces them for now. * Fix MapPhysicalMemory on the software MemoryManager. * Null check for GetHostAddress, docs * Add configuration for setting memory manager mode (not in UI yet) * Add config to UI * Fix type mismatch on Unix signal handler code emit * Fix 6GB DRAM mode. The size can be greater than `uint.MaxValue` when the DRAM is >4GB. * Address some feedback. * More detailed error if backing memory cannot be mapped. * SetLastError on all OS functions for consistency * Force pages dirty with UBO update instead of setting them directly. Seems to be much faster across a few games. Need retesting. * Rebase, configuration rework, fix mem tracking regression * Fix race in FreePages * Set memory managers null after decrementing ref count * Remove readonly keyword, as this is now modified. * Use a local variable for the signal handler rather than a register. * Fix bug with buffer resize, and index/uniform buffer binding. Should fix flickering in games. * Add InvalidAccessHandler to MemoryTracking Doesn't do anything yet * Call invalid access handler on unmapped read/write. Same rules as the regular memory manager. * Make unsafe mapped memory its own MemoryManagerType * Move FlushUboDirty into UpdateState. * Buffer dirty cache, rather than ubo cache Much cleaner, may be reusable for Inline2Memory updates. * This doesn't return anything anymore. * Add sigaction remove methods, correct a few function signatures. * Return empty list of physical regions for size 0. * Also on AddressSpaceManager Co-authored-by: gdkchan <gab.dark.100@gmail.com>
521 lines
17 KiB
C#
521 lines
17 KiB
C#
using ARMeilleure.Common;
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using ARMeilleure.Decoders;
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using ARMeilleure.Diagnostics;
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using ARMeilleure.Instructions;
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using ARMeilleure.IntermediateRepresentation;
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using ARMeilleure.Memory;
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using ARMeilleure.Signal;
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using ARMeilleure.State;
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using ARMeilleure.Translation.Cache;
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using ARMeilleure.Translation.PTC;
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using Ryujinx.Common;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime;
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using System.Threading;
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using static ARMeilleure.Common.BitMapPool;
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using static ARMeilleure.IntermediateRepresentation.OperandHelper;
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using static ARMeilleure.IntermediateRepresentation.OperationHelper;
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namespace ARMeilleure.Translation
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{
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public class Translator
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{
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private const int CountTableCapacity = 4 * 1024 * 1024;
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private readonly IJitMemoryAllocator _allocator;
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private readonly IMemoryManager _memory;
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private readonly ConcurrentDictionary<ulong, TranslatedFunction> _funcs;
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private readonly ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>> _oldFuncs;
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private readonly ConcurrentDictionary<ulong, object> _backgroundSet;
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private readonly ConcurrentStack<RejitRequest> _backgroundStack;
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private readonly AutoResetEvent _backgroundTranslatorEvent;
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private readonly ReaderWriterLock _backgroundTranslatorLock;
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private JumpTable _jumpTable;
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internal JumpTable JumpTable => _jumpTable;
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internal EntryTable<uint> CountTable { get; }
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private volatile int _threadCount;
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// FIXME: Remove this once the init logic of the emulator will be redone.
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public static readonly ManualResetEvent IsReadyForTranslation = new(false);
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public Translator(IJitMemoryAllocator allocator, IMemoryManager memory)
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{
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_allocator = allocator;
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_memory = memory;
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_funcs = new ConcurrentDictionary<ulong, TranslatedFunction>();
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_oldFuncs = new ConcurrentQueue<KeyValuePair<ulong, TranslatedFunction>>();
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_backgroundSet = new ConcurrentDictionary<ulong, object>();
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_backgroundStack = new ConcurrentStack<RejitRequest>();
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_backgroundTranslatorEvent = new AutoResetEvent(false);
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_backgroundTranslatorLock = new ReaderWriterLock();
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CountTable = new EntryTable<uint>();
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JitCache.Initialize(allocator);
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DirectCallStubs.InitializeStubs();
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if (memory.Type.IsHostMapped())
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{
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NativeSignalHandler.InitializeSignalHandler();
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}
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}
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private void TranslateStackedSubs()
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{
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while (_threadCount != 0)
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{
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_backgroundTranslatorLock.AcquireReaderLock(Timeout.Infinite);
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if (_backgroundStack.TryPop(out RejitRequest request) &&
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_backgroundSet.TryRemove(request.Address, out _))
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{
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TranslatedFunction func = Translate(
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_memory,
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_jumpTable,
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CountTable,
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request.Address,
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request.Mode,
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highCq: true);
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_funcs.AddOrUpdate(request.Address, func, (key, oldFunc) =>
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{
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EnqueueForDeletion(key, oldFunc);
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return func;
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});
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_jumpTable.RegisterFunction(request.Address, func);
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if (PtcProfiler.Enabled)
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{
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PtcProfiler.UpdateEntry(request.Address, request.Mode, highCq: true);
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}
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_backgroundTranslatorLock.ReleaseReaderLock();
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}
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else
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{
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_backgroundTranslatorLock.ReleaseReaderLock();
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_backgroundTranslatorEvent.WaitOne();
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}
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}
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// Wake up any other background translator threads, to encourage them to exit.
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_backgroundTranslatorEvent.Set();
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}
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public void Execute(State.ExecutionContext context, ulong address)
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{
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if (Interlocked.Increment(ref _threadCount) == 1)
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{
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IsReadyForTranslation.WaitOne();
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Debug.Assert(_jumpTable == null);
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_jumpTable = new JumpTable(_allocator);
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if (Ptc.State == PtcState.Enabled)
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{
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Debug.Assert(_funcs.Count == 0);
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Ptc.LoadTranslations(_funcs, _memory, _jumpTable, CountTable);
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Ptc.MakeAndSaveTranslations(_funcs, _memory, _jumpTable, CountTable);
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}
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PtcProfiler.Start();
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Ptc.Disable();
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// Simple heuristic, should be user configurable in future. (1 for 4 core/ht or less, 2 for 6 core + ht
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// etc). All threads are normal priority except from the last, which just fills as much of the last core
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// as the os lets it with a low priority. If we only have one rejit thread, it should be normal priority
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// as highCq code is performance critical.
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//
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// TODO: Use physical cores rather than logical. This only really makes sense for processors with
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// hyperthreading. Requires OS specific code.
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int unboundedThreadCount = Math.Max(1, (Environment.ProcessorCount - 6) / 3);
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int threadCount = Math.Min(4, unboundedThreadCount);
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for (int i = 0; i < threadCount; i++)
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{
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bool last = i != 0 && i == unboundedThreadCount - 1;
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Thread backgroundTranslatorThread = new Thread(TranslateStackedSubs)
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{
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Name = "CPU.BackgroundTranslatorThread." + i,
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Priority = last ? ThreadPriority.Lowest : ThreadPriority.Normal
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};
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backgroundTranslatorThread.Start();
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}
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}
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Statistics.InitializeTimer();
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NativeInterface.RegisterThread(context, _memory, this);
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do
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{
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address = ExecuteSingle(context, address);
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}
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while (context.Running && address != 0);
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NativeInterface.UnregisterThread();
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if (Interlocked.Decrement(ref _threadCount) == 0)
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{
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_backgroundTranslatorEvent.Set();
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ClearJitCache();
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DisposePools();
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_jumpTable.Dispose();
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_jumpTable = null;
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CountTable.Dispose();
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GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce;
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}
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}
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public ulong ExecuteSingle(State.ExecutionContext context, ulong address)
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{
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TranslatedFunction func = GetOrTranslate(address, context.ExecutionMode);
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Statistics.StartTimer();
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ulong nextAddr = func.Execute(context);
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Statistics.StopTimer(address);
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return nextAddr;
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}
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internal TranslatedFunction GetOrTranslate(ulong address, ExecutionMode mode)
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{
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if (!_funcs.TryGetValue(address, out TranslatedFunction func))
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{
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func = Translate(_memory, _jumpTable, CountTable, address, mode, highCq: false);
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TranslatedFunction getFunc = _funcs.GetOrAdd(address, func);
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if (getFunc != func)
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{
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JitCache.Unmap(func.FuncPtr);
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func = getFunc;
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}
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if (PtcProfiler.Enabled)
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{
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PtcProfiler.AddEntry(address, mode, highCq: false);
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}
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}
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return func;
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}
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internal static TranslatedFunction Translate(
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IMemoryManager memory,
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JumpTable jumpTable,
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EntryTable<uint> countTable,
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ulong address,
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ExecutionMode mode,
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bool highCq)
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{
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var context = new ArmEmitterContext(memory, jumpTable, countTable, address, highCq, Aarch32Mode.User);
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Logger.StartPass(PassName.Decoding);
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Block[] blocks = Decoder.Decode(memory, address, mode, highCq, singleBlock: false);
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Logger.EndPass(PassName.Decoding);
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PreparePool(highCq ? 1 : 0);
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Logger.StartPass(PassName.Translation);
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EmitSynchronization(context);
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if (blocks[0].Address != address)
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{
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context.Branch(context.GetLabel(address));
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}
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ControlFlowGraph cfg = EmitAndGetCFG(context, blocks, out Range funcRange, out Counter<uint> counter);
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ulong funcSize = funcRange.End - funcRange.Start;
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Logger.EndPass(PassName.Translation);
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Logger.StartPass(PassName.RegisterUsage);
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RegisterUsage.RunPass(cfg, mode);
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Logger.EndPass(PassName.RegisterUsage);
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OperandType[] argTypes = new OperandType[] { OperandType.I64 };
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CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
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GuestFunction func;
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if (Ptc.State == PtcState.Disabled)
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{
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func = Compiler.Compile<GuestFunction>(cfg, argTypes, OperandType.I64, options);
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ResetPool(highCq ? 1 : 0);
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}
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else
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{
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using PtcInfo ptcInfo = new PtcInfo();
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func = Compiler.Compile<GuestFunction>(cfg, argTypes, OperandType.I64, options, ptcInfo);
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ResetPool(highCq ? 1 : 0);
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Hash128 hash = Ptc.ComputeHash(memory, address, funcSize);
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Ptc.WriteInfoCodeRelocUnwindInfo(address, funcSize, hash, highCq, ptcInfo);
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}
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return new TranslatedFunction(func, counter, funcSize, highCq);
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}
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internal static void PreparePool(int groupId = 0)
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{
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PrepareOperandPool(groupId);
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PrepareOperationPool(groupId);
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}
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internal static void ResetPool(int groupId = 0)
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{
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ResetOperationPool(groupId);
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ResetOperandPool(groupId);
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}
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internal static void DisposePools()
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{
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DisposeOperandPools();
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DisposeOperationPools();
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DisposeBitMapPools();
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}
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private struct Range
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{
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public ulong Start { get; }
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public ulong End { get; }
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public Range(ulong start, ulong end)
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{
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Start = start;
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End = end;
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}
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}
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private static ControlFlowGraph EmitAndGetCFG(
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ArmEmitterContext context,
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Block[] blocks,
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out Range range,
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out Counter<uint> counter)
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{
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counter = null;
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ulong rangeStart = ulong.MaxValue;
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ulong rangeEnd = 0;
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for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
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{
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Block block = blocks[blkIndex];
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if (!block.Exit)
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{
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if (rangeStart > block.Address)
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{
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rangeStart = block.Address;
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}
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if (rangeEnd < block.EndAddress)
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{
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rangeEnd = block.EndAddress;
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}
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}
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if (block.Address == context.EntryAddress && !context.HighCq)
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{
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EmitRejitCheck(context, out counter);
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}
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context.CurrBlock = block;
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context.MarkLabel(context.GetLabel(block.Address));
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if (block.Exit)
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{
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InstEmitFlowHelper.EmitTailContinue(context, Const(block.Address));
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}
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else
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{
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for (int opcIndex = 0; opcIndex < block.OpCodes.Count; opcIndex++)
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{
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OpCode opCode = block.OpCodes[opcIndex];
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context.CurrOp = opCode;
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bool isLastOp = opcIndex == block.OpCodes.Count - 1;
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if (isLastOp && block.Branch != null && !block.Branch.Exit && block.Branch.Address <= block.Address)
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{
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EmitSynchronization(context);
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}
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Operand lblPredicateSkip = null;
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if (opCode is OpCode32 op && op.Cond < Condition.Al)
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{
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lblPredicateSkip = Label();
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InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, op.Cond.Invert());
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}
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if (opCode.Instruction.Emitter != null)
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{
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opCode.Instruction.Emitter(context);
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}
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else
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{
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throw new InvalidOperationException($"Invalid instruction \"{opCode.Instruction.Name}\".");
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}
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if (lblPredicateSkip != null)
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{
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context.MarkLabel(lblPredicateSkip);
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}
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}
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}
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}
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range = new Range(rangeStart, rangeEnd);
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return context.GetControlFlowGraph();
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}
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internal static void EmitRejitCheck(ArmEmitterContext context, out Counter<uint> counter)
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{
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const int MinsCallForRejit = 100;
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counter = new Counter<uint>(context.CountTable);
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Operand lblEnd = Label();
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Operand address = Const(ref counter.Value, Ptc.CountTableIndex);
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Operand curCount = context.Load(OperandType.I32, address);
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Operand count = context.Add(curCount, Const(1));
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context.Store(address, count);
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context.BranchIf(lblEnd, curCount, Const(MinsCallForRejit), Comparison.NotEqual, BasicBlockFrequency.Cold);
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context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.EnqueueForRejit)), Const(context.EntryAddress));
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context.MarkLabel(lblEnd);
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}
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internal static void EmitSynchronization(EmitterContext context)
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{
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long countOffs = NativeContext.GetCounterOffset();
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Operand lblNonZero = Label();
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Operand lblExit = Label();
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Operand countAddr = context.Add(context.LoadArgument(OperandType.I64, 0), Const(countOffs));
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Operand count = context.Load(OperandType.I32, countAddr);
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context.BranchIfTrue(lblNonZero, count, BasicBlockFrequency.Cold);
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Operand running = context.Call(typeof(NativeInterface).GetMethod(nameof(NativeInterface.CheckSynchronization)));
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context.BranchIfTrue(lblExit, running, BasicBlockFrequency.Cold);
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context.Return(Const(0L));
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context.MarkLabel(lblNonZero);
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count = context.Subtract(count, Const(1));
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context.Store(countAddr, count);
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context.MarkLabel(lblExit);
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}
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public void InvalidateJitCacheRegion(ulong address, ulong size)
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{
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// If rejit is running, stop it as it may be trying to rejit a function on the invalidated region.
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ClearRejitQueue(allowRequeue: true);
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// TODO: Completely remove functions overlapping the specified range from the cache.
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}
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internal void EnqueueForRejit(ulong guestAddress, ExecutionMode mode)
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{
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if (_backgroundSet.TryAdd(guestAddress, null))
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{
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_backgroundStack.Push(new RejitRequest(guestAddress, mode));
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_backgroundTranslatorEvent.Set();
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}
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}
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private void EnqueueForDeletion(ulong guestAddress, TranslatedFunction func)
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{
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_oldFuncs.Enqueue(new(guestAddress, func));
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}
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private void ClearJitCache()
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{
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// Ensure no attempt will be made to compile new functions due to rejit.
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ClearRejitQueue(allowRequeue: false);
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foreach (var func in _funcs.Values)
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{
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JitCache.Unmap(func.FuncPtr);
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func.CallCounter?.Dispose();
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}
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_funcs.Clear();
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while (_oldFuncs.TryDequeue(out var kv))
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{
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JitCache.Unmap(kv.Value.FuncPtr);
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kv.Value.CallCounter?.Dispose();
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}
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}
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private void ClearRejitQueue(bool allowRequeue)
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{
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_backgroundTranslatorLock.AcquireWriterLock(Timeout.Infinite);
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if (allowRequeue)
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{
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while (_backgroundStack.TryPop(out var request))
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{
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if (_funcs.TryGetValue(request.Address, out var func) && func.CallCounter != null)
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{
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Volatile.Write(ref func.CallCounter.Value, 0);
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}
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_backgroundSet.TryRemove(request.Address, out _);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_backgroundStack.Clear();
|
|
}
|
|
|
|
_backgroundTranslatorLock.ReleaseWriterLock();
|
|
}
|
|
}
|
|
}
|