Ryujinx/src
2023-06-28 01:18:19 +02:00
..
ARMeilleure Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Audio Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Audio.Backends.OpenAL [Ryujinx.Audio.Backends.OpenAL] Address dotnet-format issues (#5359) 2023-06-25 01:29:40 +02:00
Ryujinx.Audio.Backends.SDL2 [Ryujinx.Audio.Backends.SDL2] Address dotnet-format issues (#5364) 2023-06-25 22:50:59 +02:00
Ryujinx.Audio.Backends.SoundIo [Ryujinx.Audio.Backends.SoundIo] Address dotnet-format issues (#5360) 2023-06-25 02:15:56 +02:00
Ryujinx.Ava Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Common Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Cpu misc: memory: Migrate from OutOfMemoryException to SystemException entirely (#5399) 2023-06-26 01:37:12 +00:00
Ryujinx.Graphics.Device [Ryujinx.Graphics.Device] Address dotnet-format issues (#5363) 2023-06-25 23:58:44 +02:00
Ryujinx.Graphics.GAL Blocks should be synchronized on read-only fields (#5212) 2023-06-15 00:34:55 +00:00
Ryujinx.Graphics.Gpu Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Graphics.Host1x [Ryujinx.Graphics.Host1x] Address dotnet-format issues (#5368) 2023-06-27 16:35:48 +02:00
Ryujinx.Graphics.Nvdec [Ryujinx.Graphics.Nvdec] Address dotnet-format issues (#5369) 2023-06-25 21:44:42 +02:00
Ryujinx.Graphics.Nvdec.FFmpeg [Ryujinx.Graphics.Nvdec.FFmpeg] Address dotnet-format issues (#5370) 2023-06-25 19:03:48 +02:00
Ryujinx.Graphics.Nvdec.Vp9 Move solution and projects to src 2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.OpenGL Blocks should be synchronized on read-only fields (#5212) 2023-06-15 00:34:55 +00:00
Ryujinx.Graphics.Shader "Where" should be used before "OrderBy" (#5346) 2023-06-23 00:51:44 +00:00
Ryujinx.Graphics.Texture Texture: Fix 3D texture size when totalBlocksOfGobsInZ > 1 (#5228) 2023-06-05 13:33:09 +02:00
Ryujinx.Graphics.Vic [Ryujinx.Graphics.Vic] Address dotnet-format issues (#5374) 2023-06-25 18:37:09 +02:00
Ryujinx.Graphics.Video [Ryujinx.Graphics.Video] Address dotnet-format issues (#5377) 2023-06-27 16:45:33 +02:00
Ryujinx.Graphics.Vulkan Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Headless.SDL2 [Logger] Add print with stacktrace method (#5129) 2023-06-01 13:47:53 +00:00
Ryujinx.HLE Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Horizon Blocks should be synchronized on read-only fields (#5212) 2023-06-15 00:34:55 +00:00
Ryujinx.Horizon.Common [Ryujinx.Horizon.Common] Address dotnet-format issues (#5382) 2023-06-25 13:40:37 +02:00
Ryujinx.Horizon.Generators [Ryujinx.Horizon.Generators] Address dotnet-format issues (#5383) 2023-06-26 07:35:19 +02:00
Ryujinx.Horizon.Kernel.Generators Move solution and projects to src 2023-04-27 23:51:14 +02:00
Ryujinx.Input Blocks should be synchronized on read-only fields (#5212) 2023-06-15 00:34:55 +00:00
Ryujinx.Input.SDL2 [Ryujinx.Input.SDL2] Address dotnet-format issues (#5385) 2023-06-26 01:55:25 +00:00
Ryujinx.Memory misc: memory: Migrate from OutOfMemoryException to SystemException entirely (#5399) 2023-06-26 01:37:12 +00:00
Ryujinx.SDL2.Common [Ryujinx.SDL2.Common] Address dotnet-format issues (#5387) 2023-06-26 01:51:16 +00:00
Ryujinx.ShaderTools [Ryujinx.ShaderTools] Address dotnet-format issues (#5388) 2023-06-25 21:37:33 +02:00
Ryujinx.Tests Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Tests.Memory Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Tests.Unicorn [Ryujinx.Tests.Unicorn] Address dotnet-format issues (#5391) 2023-06-25 18:03:08 +02:00
Ryujinx.Ui.Common Apply new naming rule to all projects except Vp9 (#5407) 2023-06-28 01:18:19 +02:00
Ryujinx.Ui.LocaleGenerator Move solution and projects to src 2023-04-27 23:51:14 +02:00
Spv.Generator GetHashCode should not reference mutable fields (#5331) 2023-06-22 18:36:07 +02:00