Ryujinx/src/Ryujinx.Graphics.Shader
gdkchan fc26189fe1
Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578)
* Eliminate redundant multiplications by gl_FragCoord.w on the shader

* Shader cache version bump
2023-05-19 11:52:31 -03:00
..
CodeGen Enable explicit LOD for array textures with depth compare on SPIR-V (#4892) 2023-05-11 21:35:36 +02:00
Decoders Move solution and projects to src 2023-04-27 23:51:14 +02:00
Instructions
IntermediateRepresentation Move solution and projects to src 2023-04-27 23:51:14 +02:00
StructuredIr Move solution and projects to src 2023-04-27 23:51:14 +02:00
Translation Eliminate redundant multiplications by gl_FragCoord.w on the shader (#4578) 2023-05-19 11:52:31 -03:00
AlphaTestOp.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
AttributeType.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
BufferDescriptor.cs Allow any shader SSBO constant buffer slot and offset (#2237) 2023-05-05 14:20:20 +00:00
BufferUsageFlags.cs Allow any shader SSBO constant buffer slot and offset (#2237) 2023-05-05 14:20:20 +00:00
Constants.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
IGpuAccessor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
InputTopology.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Move solution and projects to src 2023-04-27 23:51:14 +02:00
SamplerType.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
ShaderIdentification.cs
ShaderProgram.cs
ShaderProgramInfo.cs
ShaderStage.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
SupportBuffer.cs
TessPatchType.cs
TessSpacing.cs
TextureDescriptor.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureFormat.cs
TextureHandle.cs
TextureUsageFlags.cs