Updated Changelog (markdown)

MetrosexualGarbodor 2022-02-18 02:20:41 +00:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.1.44 - 2022-02-17
### Added:
- Enable CPU JIT cache invalidation.
- This change will be required in the future to make applications that load code dynamically (NROs, mainly Super Smash Bros Ultimate) or that have self-modifying code (certain Skyline/ARCropolis mods) function properly.
## 1.1.43 - 2022-02-17
### Fixed:
- Prefer texture over textureSize for sampler type.
- Fixes shaders failing to compile on some games, however, there seems to be no visible differences.
## 1.1.42 - 2022-02-17
### Changed:
- Use BitOperations methods and delete now unused BitUtils methods.
- Replaces BitUtils.CountTrailingZeros/CountLeadingZeros/IsPowerOfTwo with BitOperations methods.
- No changes expected in games.
## 1.1.41 - 2022-02-17
### Changed:
- Move kernel syscall logs to new trace log level.
## 1.1.40 - 2022-02-17
### Added:
- Implement/Stub mnpp:app service and some hid calls.
- Allows SNES v3.0.0 games (NSO collection) to boot.
- Allows Nintendo Switch Sports Online Play Test to boot.
## 1.1.39 - 2022-02-17
### Fixed:
- Decoders: Add IOpCode32HasSetFlags.
- Fixes "Unhandled exception caught: System.InvalidCastException: Specified cast is not valid" error on boot introduced in 1.1.36.
## 1.1.38 - 2022-02-17 ## 1.1.38 - 2022-02-17
### Added: ### Added:
- Added trace log level. - Added trace log level.