Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -3,6 +3,109 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.1189 - 2024-02-11
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### Changed:
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- Restore Nuget packages for linux-arm64 for Flatpak
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- Some misc changes to handle deployment on flatpak for arm64.
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## 1.1.1188 - 2024-02-11
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### Changed:
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- Add Open Mod Dir button again
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- Add the Open Mod Dir button again on Avalonia
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## 1.1.1187 - 2024-02-11
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### Changed:
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- Capitalisation Consistency
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- Some misc code cleanup
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## 1.1.1186 - 2024-02-11
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### Changed:
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- Standardize logging locations across desktop platforms
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- Create logs in a more logical path depending on the platform
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- `%APPDATA%\Ryujinx\Logs` on Windows.
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- `~/.config/Ryujinx/Logs` on Linux.
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- `~/Library/Logs/Ryujinx` (or `~/Library/Application Support/Ryujinx/Logs`) on macOS.
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## 1.1.1185 - 2024-02-11
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### Changed:
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- Reorder available executables in Ryujinx.sh
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- Avoid Ryujinx.Headless.SDL2 as a last resort in Ryujinx.desktop when you have more than one executable installed
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## 1.1.1184 - 2024-02-11
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### Changed:
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- Remove ReflectionBinding in Mod Manager
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- Some cleanup in the mod manager on Avalonia
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## 1.1.1183 - 2024-02-11
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### Changed:
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- Update Avalonia About Window
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- Fix minor style issue in the about window on Avalonia
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## 1.1.1182 - 2024-02-11
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### Fixed:
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- Fix mip offset/size for full 3D texture upload on Vulkan
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- Fix broken water in Hyrule Warriors Age of Calamity
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## 1.1.1181 - 2024-02-10
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### Fixed:
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- Retrigger CI after failure of complete release
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## 1.1.1180 - 2024-02-10
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### Fixed:
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- Add missing RID exclusions for linux-arm64
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- Clean up unrelated libraries from linux-arm64 release tar
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## 1.1.1179 - 2024-02-10
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### Changed:
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- Enable Linux ARM64 on build and release
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- We now provide linux-arm64 builds
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## 1.1.1178 - 2024-02-10
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### Fixed:
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- Set PointSize in shader on OpenGL
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- Fix possible undefined behaviour on some drivers
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## 1.1.1177 - 2024-02-10
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### Fixed:
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- Make IOpenGLContext.HasContext context dependent
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- Fix SDL2 headless on Wayland
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## 1.1.1176 - 2024-02-10
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### Fixed:
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- Load custom SDL mappings from application data folder
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- Fix regression on macOS for SDL_GameControllerDB.txt loading path
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## 1.1.1175 - 2024-02-10
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### Fixed:
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- Force CPU copy for non-identity DMA remap
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- Fix some bugs with inverted RGBA components on the game 30XX
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## 1.1.1174 - 2024-02-10
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### Changed:
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- Update Ryujinx.Graphics.Nvdec.Dependencies to 5.0.3-build14
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- Add linux-arm64 and update to ffmpeg 5.0.3
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## 1.1.1173 - 2024-02-08
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### Fixed:
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- Revert Avalonia bump
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- X popup position broke entirely
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## 1.1.1172 - 2024-02-08
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### Changed:
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- Remove SDC.
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