Updated Changelog (markdown)

MetrosexualGarbodor 2022-11-25 13:58:30 +00:00
parent 8b77332d55
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.1.386 - 2022-11-25
### Fixed:
- chore: Update Avalonia related dependencies.
- Updates Avalonia dependencies. No changes to emulator functionality.
## 1.1.385 - 2022-11-25
### Fixed:
- ava: Rework DLC Manager, add various fixes and cleanup.
- The DLC Manager on Avalonia is completely redone to enhance the user experience.
- Fixes an issue where trying to scroll with a mouse wheel on a list with multiple DLCs would expand the window instead.
- The game list will now wait 1 second after a keyword is typed to search for a game. Previously it would refresh on each keystroke, taking too long to load on big lists.
- Updates are now selected automatically when added to the Title Update Manager.
- After deleting a game directory in settings, the next one will be automatically selected.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.384 - 2022-11-24 ## 1.1.384 - 2022-11-24
### Fixed: ### Fixed:
- nuget: bump SharpZipLib from 1.3.3 to 1.4.1. - nuget: bump SharpZipLib from 1.3.3 to 1.4.1.
@ -10,7 +28,7 @@ All updates to the Ryujinx official master build will be documented in this file
### Fixed: ### Fixed:
- chore: Update Ryujinx.SDL2-CS to 2.24.2. - chore: Update Ryujinx.SDL2-CS to 2.24.2.
- May improve controller compatibility or sound issues in some games. - May improve controller compatibility or sound issues in some games.
- Controllers may need to be rebind after update. - Controller bindings may need to be reconfigured after this update.
## 1.1.382 - 2022-11-24 ## 1.1.382 - 2022-11-24
### Fixed: ### Fixed:
@ -42,10 +60,6 @@ All updates to the Ryujinx official master build will be documented in this file
- GAL: Send all buffer assignments at once rather than individually. - GAL: Send all buffer assignments at once rather than individually.
- Improves performance significantly in Pokémon Scarlet/Violet, Super Mario Odyssey, Super Smash Bros. Ultimate and any other games that tend to bind many constant buffers at once. - Improves performance significantly in Pokémon Scarlet/Violet, Super Mario Odyssey, Super Smash Bros. Ultimate and any other games that tend to bind many constant buffers at once.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.376 - 2022-11-23 ## 1.1.376 - 2022-11-23
### Fixed: ### Fixed:
- GPU: Access non-prefetch command buffers directly. - GPU: Access non-prefetch command buffers directly.