Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -3,6 +3,42 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.1156 - 2024-01-29
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### Fixed:
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- Limit remote closed session removal to SM service.
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- Fixes a regression caused by 1.1.1155 in "multi-program" games (e.g. Super Mario 3D All-Stars).
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## 1.1.1155 - 2024-01-29
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### Fixed:
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- Ensure SM service won't listen to closed sessions.
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- Resolves a bug where titles that use the JIT service (e.g. N64 NSO) would fail to boot after 1.1.1131.
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## 1.1.1154 - 2024-01-29
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### Added:
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- Vulkan: Add Render Pass / Framebuffer Cache.
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- Reduces driver specific costs for render pass/framebuffer re-creation.
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## 1.1.1153 - 2024-01-29
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### Changed:
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- nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.2.0 to 7.3.0.
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- Dependency update. No expected changes.
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## 1.1.1152 - 2024-01-29
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### Fixed:
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- Fix opening the wrong log directory.
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- "Open Log directory" button now opens the correct log directory again.
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## 1.1.1151 - 2024-01-29
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### Fixed:
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- Fix exception when trying to read output pointer buffer size.
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- Fixes a crash caused by the friend service IPC migration in Animal Crossing: New Horizons.
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## 1.1.1150 - 2024-01-29
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### Added:
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- Cpu: Implement Vpadal and Vrintr instructions.
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- Adds implementations for the above CPU instructions to the JIT.
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- Required by Super Putty Squad and potentially other 32-bit titles.
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## 1.1.1149 - 2024-01-29
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### Fixed:
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- deps: Update Avalonia.Svg.
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