Updated FAQ and Troubleshooting (markdown)

MetrosexualGarbodor 2023-04-20 14:49:04 +01:00
parent 2049f95d9c
commit 1c73c3dce8

@ -442,14 +442,13 @@ If the save is from a newer game version, trying to use it on an older update ma
If your PC shuts down unexpectedly (blue screen, power outage) while the game is running, the save file might also get corrupted. This is due to Windows keeping the file open at all times, and not just when the game is being saved. As a general rule of thumb, we recommend making frequent backups of your save files, in case something like this happens.
### • `|W| HLE.OsThread.10 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU.`
The wording is a bit unclear. The error refers to the CPU thread that processes the emulated GPU being too slow, and Not the GPU being too slow. This error mostly pops up during shader compilation, which is normal and you shouldn't worry about.
The wording is a bit unclear. The error refers to the CPU thread that processes the emulated GPU being too slow, and **not** your GPU being too slow. This error mostly pops up during shader compilation, which is normal and you shouldn't worry about.
However, if you're getting it even with shaders cached, that may mean your CPU is a tad slower than what is recommended to run Ryujinx properly.
### • `|W| GPU.MainThread Gpu Log: Shader translator: Shader instruction Votevtg is not implemented` ///`|E| GPU.MainThread Gpu GetInfo: Invalid texture format 0x7FFFF (sRGB: False).`
These are both errors that dont actually affect how any game runs and are safe to ignore.
### • Crashing with `|E| HLE.OsThread.6 Application : Unhandled exception caught: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: No valid channel configuration found!`
Change your audio backend to SDL2 or OpenAL. SoundIO can cause this crash in certain situations.