Updated Changelog (markdown)
parent
beb97c4fd9
commit
1d5bf04cb6
1 changed files with 6 additions and 0 deletions
|
@ -1,6 +1,12 @@
|
||||||
# Ryujinx Changelog
|
# Ryujinx Changelog
|
||||||
All updates to the Ryujinx official master build will be documented in this file
|
All updates to the Ryujinx official master build will be documented in this file
|
||||||
|
|
||||||
|
## 1.1.601 - 2023-02-05
|
||||||
|
### Fixed:
|
||||||
|
- Implement safe depth-stencil blit using stencil export extension.
|
||||||
|
- Fixes AMD graphics cards crashing on non-native resolutions in Fire Emblem Engage, Pokémon Scarlet/Violet, Pokémon Sword/Shield, The Legend of Zelda: Link's Awakening, Splatoon 3, Yu-Gi-Oh! Rush Duel: Dawn of the Battle Royale and possibly other games.
|
||||||
|
- Fixes low performance on AMD GPUs in Pokémon Scarlet/Violet, Pokémon Sword/Shield and possibly other games.
|
||||||
|
|
||||||
## 1.1.600 - 2023-02-05
|
## 1.1.600 - 2023-02-05
|
||||||
### Fixed:
|
### Fixed:
|
||||||
- Insert bitcast for assignment of fragment integer outputs on GLSL.
|
- Insert bitcast for assignment of fragment integer outputs on GLSL.
|
||||||
|
|
Loading…
Reference in a new issue