Updated FAQ and Troubleshooting (markdown)
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@ -385,7 +385,7 @@ Close the console window, it will also close the other one. If you’ve hidden t
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### • Game crashes with `|E| GUI.RenderThread Application : Unhandled exception caught: Ryujinx.Graphics.Vulkan.VulkanException: Unexpected API error "ErrorOutOfDeviceMemory".`
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This means your VRAM was exhausted. Check that your resolution scaling isn’t too high; 4x is overkill for virtually every setup.
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If you’re playing Astral Chain, Bayonetta 3, Fire Emblem Engage or Metroid Prime Remastered, you might need to enable texture recompression in graphics settings. This is because these games use ASTC textures, which are supported natively without needing to be decompressed on the Switch, but when decompressed on PC can become massive and take up a lot of VRAM.
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If you’re playing Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered or The Legend of Zelda: Tears of the Kingdom, you might need to enable texture recompression in graphics settings. This is because these games use ASTC textures, which are supported natively without needing to be decompressed on the Switch, but when decompressed on PC can become massive and take up a lot of VRAM.
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If you’re playing other games and your resolution is on native, it might be an issue with emulating that particular game. Check the [game compatibility list](https://github.com/Ryujinx/Ryujinx-Games-List/issues) to see if it’s been reported, and if not, post a test result.
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@ -687,11 +687,22 @@ Disable docked mode and `Direct Mouse Access`. Touch functionality will not work
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- Audio issues seem to appear on slower CPUs.
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### The Legend of Zelda: Tears of the Kingdom
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Any kind of questions you have about this title, the answer to all of them is: we don’t know.
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- 20fps lock: if the game can’t hold 30fps, it will lock to 20. This is how the game works on Switch. You can use a [30fps mod (for 1.1.0)](https://cdn.discordapp.com/attachments/835681932703563826/1107092344039276635/Dynamic_30FPSv1.31.rar) to stop this from happening.
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Please do not expect this game to run exactly like Breath of the Wild does on Cemu. Cemu has had **years** of development and modding efforts put into making Breath of the Wild the experience it currently is on it. Once Tears of the Kingdom comes out, it may or may not take a similarly long time for it to run on Ryujinx at 4k144fps with no issues.
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- Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory).
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- Crashing with `|E| GPU.MainThread Application : Unhandled exception caught: System.NullReferenceException: Object reference not set to an instance of an object.', '`: you are using a certain broken mod called "Visualfixes", remove it.
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- Fast cutscenes/no audio: don't use the 60fps mod, it has too many issues.
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- Low framerate in the depths: save and restart.
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- Invisible gloom: you have an AMD GPU. Use Linux or wait for a fix.
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- Rainbow corruption all over the landscape: you have a Polaris (AMD RX 500/400) GPU. Use Linux or buy a functional card.
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- Sky islands have a weird outline: this is an upscaling issue. It doesn't happen at native resolution.
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If you were wondering what hardware you’ll need for this game: the best CPU your budget allows, same as any other game.
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### The World Ends With You -Final Remix-
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- Can’t defeat Pig Samba enemy that is asleep: `Actions` > `Simulate Wake-up Message`
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