Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.5182 - 2020-08-17
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### Changed
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- Implemented all Switch audio renderer functions (code name Amadeus).
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- Resolves myriad audio issues, including: garbled audio in nearly every game that uses audren, softlock in Splatoon 2, slowness in NVDEC videos on Unity titles, loud effects that should be soft, super slow sounding audio during full speed gameplay, etc.
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Known issues:
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- Fire Emblem: Three Houses is missing voices in videos.
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- Games that utilize two simultaneous audio renderers will likely have issues until the audio out interface is rewritten; Crash Team Racing is the only known game to suffer from this.
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## 1.0.5177 - 2020-08-14
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### Added
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- Added missing depth-color conversions in CopyTexture.
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