Updated Changelog (markdown)

EmulationFanatic 2020-12-01 16:48:55 -07:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.5900 - 2020-12-01
### Fixed
- Fixed a typo in TapFrame logic.
- Resolves a crash on boot in Pang Adventures.
## 1.0.5899 - 2020-12-01 ## 1.0.5899 - 2020-12-01
### Changed ### Changed
- This is part 2 of an intended 4 part IPC (Inter-Process Communication) refactor. Part 2: HLE services now use the ReplyAndReceive syscall to receive IPC requests, rather than having special handling on the kernel that would call the service function directly after a call to SendSyncRequest by the game. - This is part 2 of an intended 4 part IPC (Inter-Process Communication) refactor. Part 2: HLE services now use the ReplyAndReceive syscall to receive IPC requests, rather than having special handling on the kernel that would call the service function directly after a call to SendSyncRequest by the game.