Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -126,6 +126,10 @@ All updates to the Ryujinx official master build will be documented in this file
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- UI: Move ApplicationContextMenu in a separated class.
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- Fixes an issue where shader cache would be purged regardless of your answer to the "Are you sure?" prompt.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.749 - 2023-05-04
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### Fixed:
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- IPC - Refactor Bcat service to use new ipc.
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@ -382,11 +386,6 @@ All updates to the Ryujinx official master build will be documented in this file
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- Implement remaining Arm64 HINT instructions as NOP.
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- Fixes a crash on homebrew applications that use the borealis UI library.
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<details>
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<summary>See more.</summary>
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<br>
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</details>
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## 1.1.699 - 2023-04-05
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### Fixed:
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- Eliminate boxing allocations caused by ISampledData structs.
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@ -531,10 +530,6 @@ All updates to the Ryujinx official master build will be documented in this file
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- Vulkan: Migrate buffers between memory types to improve GPU performance.
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- Greatly improves Nvidia Vulkan performance in Bayonetta 3, Blue Reflection: Second Light, Catherine Full Body, Ghost 'n Goblins Resurrection, Hyrule Warriors: Age of Calamity, Monster Hunter Rise, NieR Automata: The End of YoRHa Edition, Persona 5 Royal, Shin Megami Tensei V, Sonic Frontiers, Subnautica, Xenoblade Chronicles: Definitive Edition, Xenoblade 2, Xenoblade 3 and possibly other games.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.671 - 2023-03-19
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### Fixed:
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- Remove MultiRange Min/MaxAddress and rename GetSlice to Slice.
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