diff --git a/FAQ-and-Troubleshooting.md b/FAQ-and-Troubleshooting.md index 80f05f0..033a2ba 100644 --- a/FAQ-and-Troubleshooting.md +++ b/FAQ-and-Troubleshooting.md @@ -691,6 +691,8 @@ Disable docked mode and `Direct Mouse Access`. Touch functionality will not work ### The Legend of Zelda: Tears of the Kingdom - 20fps lock: if the game can’t hold 30fps, it will lock to 20. This is how the game works on Switch. You can use a [30fps mod (for 1.1.1)](https://cdn.discordapp.com/attachments/835681932703563826/1109579928707543181/30fps_stable_static_totk.zip) to stop this from happening. As of **1.1.802**, this should happen much less frequently. +- Blurry graphics: the game uses both FSR and FXAA, which don't work that well with resolution scaling. You can use [this mod](https://cdn.discordapp.com/attachments/835681932703563826/1109387746235129906/1080p_Disable_FSR_FXAA_v1.1.1.rar) to workaround the issue; it removes both FSR and FXAA and makes the game render at 1080p, instead of the usual 900p docked. You can then set Ryujinx to 2x resolution for 4k and/or enable the emulator's own antialiasing to improve the image quality further. + - Crashing with `ErrorOutOfDeviceMemory`: [see above](https://github.com/Ryujinx/Ryujinx/wiki/FAQ-and-Troubleshooting#-game-crashes-with-e-guirenderthread-application--unhandled-exception-caught-ryujinxgraphicsvulkanvulkanexception-unexpected-api-error-erroroutofdevicememory). - Crashing with `ErrorDeviceLost`: Intel GPUs don't work with this game; there is no solution currently. This can also happen on older Nvidia drivers, in which case update them to version **516.94** or newer, or use OpenGL.