From 34f026dcf6138f569e4a9b52d81c49ff67bb9468 Mon Sep 17 00:00:00 2001 From: MetrosexualGarbodor <79612681+MetrosexualGarbodor@users.noreply.github.com> Date: Fri, 18 Nov 2022 15:38:15 +0000 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Changelog.md b/Changelog.md index 7a44434..956036a 100644 --- a/Changelog.md +++ b/Changelog.md @@ -4089,7 +4089,7 @@ To scan an Amiibo: ## 1.0.6784 - 2021-03-14 ### Changed - The active audio device is now reported as a TV, rather than internal speakers. - - Fixes noticeably poor audio quality in Pokemon Sword and Shield, and potentially other games. + - Fixes noticeably poor audio quality in Pokémon Sword and Shield, and potentially other games. - May also enable 5.1 audio output on games where it was not functioning properly before. ## 1.0.6783 - 2021-03-13 @@ -4588,7 +4588,7 @@ For a screenshot collection, see https://github.com/Ryujinx/Ryujinx/pull/2001#is - As part of lazy flushing, when a page is dirtied by CPU, it is assumed that the most recently written SSBOs are not the target of the CPU write, and are not updated. - Fixes particle effects that were broken or constantly restarted their animation in many first party games. See the PR for visual examples. - Greatly speed up buffer copies via two new paths (direct cpu copy, or lazy buffer flush) chosen depending on whether the buffer has been written to before. - - Mostly affects performance in Unity games and Pokemon (which has other issues). + - Mostly affects performance in Unity games and Pokémon (which has other issues). - A combination of all changes has fixed vertex explosions in Unity games. - Hyrule Warriors vertex explosions are somewhat reduced (but can still happen) - Fixed a bug with Memory Tracking where write tracking (dirty flags) could be lost after read tracking (flush) was triggered. @@ -4975,7 +4975,7 @@ Other changes: ## 1.0.5913 - 2020-12-02 ### Changed - Created a single guest process per IPC message processor, to alleviate issues introduced in 1.0.5899 (PR 1458). - - Fixes out of memory crashes on Pokemon Sword/Shield and other games encountering this same error. + - Fixes out of memory crashes on Pokémon Sword/Shield and other games encountering this same error. - Fixes bad audio on some games after 1.0.5899. ## 1.0.5900 - 2020-12-01