Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file.
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## 1.1.773 - 2023-05-09
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### Fixed:
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- Replace DelegateHelper with pre-generated delegates.
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- Should allow this to be compiled with NativeAOT in the future. No expected changes in games.
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## 1.1.772 - 2023-05-08
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### Fixed:
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- Vulkan: Pass Vk instance to VulkanRenderer
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- Batches vertex buffer updates to reduce individual update calls and avoid rebinding those which have not changed.
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- Slightly improves performance in The Legend of Zelda: Breath of the Wild.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.768 - 2023-05-07
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### Fixed:
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- misc: Avoid copy of ApplicationControlProperty.
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- Vulkan: Migrate buffers between memory types to improve GPU performance.
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- Greatly improves Nvidia Vulkan performance in Bayonetta 3, Blue Reflection: Second Light, Catherine Full Body, Ghost 'n Goblins Resurrection, Hyrule Warriors: Age of Calamity, Monster Hunter Rise, NieR Automata: The End of YoRHa Edition, Persona 5 Royal, Shin Megami Tensei V, Sonic Frontiers, Subnautica, Xenoblade Chronicles: Definitive Edition, Xenoblade 2, Xenoblade 3 and possibly other games.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.671 - 2023-03-19
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### Fixed:
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- Remove MultiRange Min/MaxAddress and rename GetSlice to Slice.
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