Updated Changelog (markdown)
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Changelog.md
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.1.328 - 2022-10-26
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### Fixed:
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- Vulkan: Fix indirect buffer barrier.
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- Fixes an ErrorDeviceLost crash that could occur in Monster Hunter Rise on Nvidia drivers v522.25, and possibly some older ones, when running the game on Vulkan.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.327 - 2022-10-25
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## 1.1.327 - 2022-10-25
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### Fixed:
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### Fixed:
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- Vulkan: Use dynamic state for blend constants.
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- Vulkan: Use dynamic state for blend constants.
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- Reduces memory usage and slightly speeds up Vulkan pipeline compilation in Mario Kart 8 Deluxe.
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- Reduces memory usage and slightly speeds up Vulkan pipeline compilation in Mario Kart 8 Deluxe.
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<details open>
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<summary>Older releases</summary>
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<br>
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## 1.1.326 - 2022-10-23
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## 1.1.326 - 2022-10-23
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### Added:
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### Added:
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- Ryujinx.Tests.Unicorn: Implement IDisposable.
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- Ryujinx.Tests.Unicorn: Implement IDisposable.
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