Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.1.64 - 2022-03-07
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### Fixed:
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- amadeus: Fix wrong Span usage in CopyHistories.
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- Fixes a crash in Mononoke Slashdown, which now goes in-game.
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- Fixes a crash in Paper Mario: The Origami King during a cutscene in Shangri-Spa.
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## 1.1.63 - 2022-03-06
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### Added:
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- T32: Implement Data Processing (Modified Immediate) instructions.
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- No changes expected in games.
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## 1.1.62 - 2022-03-06
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### Added:
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- Mod loading from atmosphere SD directories.
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- Implements addition of SD card paths into the ModLoader so that standard Atmosphere/hardware directory set up mods can be used semi-seamlessly. You can now right click a game and click "Open Atmosphere Mods Directory" to access the folder.
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## 1.1.61 - 2022-03-06
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### Fixed:
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- Only initialize shader outputs that are actually used on the next stage
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- Fixes models not rendering in PLA on AMD OpenGL (Windows)
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- May improve performance in select games e.g. PLA and Link's Awakening for Intel iGPUs (Mesa)
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- Only initialize shader outputs that are actually used on the next stage.
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- Fixes models not rendering in Pokémon Legends: Arceus on AMD OpenGL (Windows).
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- May improve performance in select games e.g. PLA and Link's Awakening for Intel iGPUs (Mesa).
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## 1.1.60 - 2022-03-05
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### Fixed:
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