From 471d56c53f1e607f9e02ce292cf0e87025bd54b9 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Fri, 6 Nov 2020 10:50:47 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Changelog.md b/Changelog.md index afdfdbe..4049049 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,11 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.5625 - 2020-11-06 +### Changed +- Modified buffer textures to have their data inherited by using the same buffer storage (instead of matching aligned sizes). + - Fixes a random crash in Hyrule Warriors: Age of Calamity Demo and may improve other games that use buffer textures. + ## 1.0.5624 - 2020-11-06 ### Fixed - Corrected the bytes per pixel value being passed. This fixes memory corruption that occurs by too much data being copied in some UE4 games.