Updated Changelog (markdown)

EmulationFanatic 2020-11-06 10:50:47 -07:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.5625 - 2020-11-06
### Changed
- Modified buffer textures to have their data inherited by using the same buffer storage (instead of matching aligned sizes).
- Fixes a random crash in Hyrule Warriors: Age of Calamity Demo and may improve other games that use buffer textures.
## 1.0.5624 - 2020-11-06 ## 1.0.5624 - 2020-11-06
### Fixed ### Fixed
- Corrected the bytes per pixel value being passed. This fixes memory corruption that occurs by too much data being copied in some UE4 games. - Corrected the bytes per pixel value being passed. This fixes memory corruption that occurs by too much data being copied in some UE4 games.