Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.5583 - 2020-10-29
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### Changed
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- Miscellaneous resolution scaling change: now scales the texture size before sending it to the OpenGL backend.
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- Resolution scaling now works on games that present BGRA textures such as Dragon Marked for Death among others.
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## 1.0.5580 - 2020-10-28
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### Added
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- Added scaling for Texture2DArray when using TexelFetch.
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