Updated Changelog (markdown)

EmulationFanatic 2020-10-29 16:59:10 -06:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.0.5583 - 2020-10-29
### Changed
- Miscellaneous resolution scaling change: now scales the texture size before sending it to the OpenGL backend.
- Resolution scaling now works on games that present BGRA textures such as Dragon Marked for Death among others.
## 1.0.5580 - 2020-10-28
### Added
- Added scaling for Texture2DArray when using TexelFetch.