Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -3,6 +3,16 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.993 - 2023-08-16
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### Fixed:
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- Declare and use gl_PerVertex block for VTG per-vertex built-ins.
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- Code cleanup. No expected changes in games.
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## 1.1.992 - 2023-08-16
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### Fixed:
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- Vulkan: Periodically free regions of the staging buffer.
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- Fixes an edge case exposed by 1.1.988 where some games on Windows (for instance, Super Mario Odyssey) would suffer a large stutter periodically.
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## 1.1.991 - 2023-08-16
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## 1.1.991 - 2023-08-16
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### Fixed:
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### Fixed:
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- GPU: Add Z16RUnormGUintBUintAUint format.
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- GPU: Add Z16RUnormGUintBUintAUint format.
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