Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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@ -3,6 +3,25 @@ All updates to the Ryujinx official master build will be documented in this file
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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## 1.1.1325 - 2024-05-26
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### Fixed:
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- Vulkan: Extend full bindless to cover cases with phi nodes.
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- Resolves black or missing textures and animations in Paper Mario: The Thousand Year Door such as save boxes, coins and boat transitions.
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- Fixes the missing floor textures in No Man's Sky.
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*Note that there will be some "new" bugs on some affected surfaces on AMD GPUs that were not visible prior to this change.
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## 1.1.1324 - 2024-05-26
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### Changed:
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- Change disk shader cache compression algorithm to Brotli (RFC 7932)
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- Improves the speed of the "Packaging shaders" stage of a disk cache rebuild by up to 40%.
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## 1.1.1323 - 2024-05-26
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### Fixed:
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- Allow texture arrays to use separate descriptor sets on Vulkan.
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- Fixes a performance regression (mostly on macOS) caused by 1.1.1291 in games that use bindless textures from storage buffers.
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- Example titles are Mario Party Superstars and Penny's Big Breakaway.
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## 1.1.1322 - 2024-05-24
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## 1.1.1322 - 2024-05-24
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### Fixed:
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### Fixed:
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- nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.5.1 to 7.5.2.
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- nuget: bump Microsoft.IdentityModel.JsonWebTokens from 7.5.1 to 7.5.2.
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