Updated Changelog (markdown)

MetrosexualGarbodor 2022-09-09 00:18:31 +01:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.1.253 - 2022-09-08
### Fixed:
- Clean up rejit queue.
- Code cleanup. No expected changes in games.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.252 - 2022-09-08
### Fixed:
- Implemented in IR the managed methods of the Saturating region of the SoftFallback class (the SatQ ones).
- Greatly improves performance of pre-rendered cutscenes in Astral Chain, Crash Team Racing Nitro-Fueled, Mario + Rabbids: Kingdom Battle, Tony Hawk's Pro Skater 1 + 2, and possibly other games.
## 1.1.251 - 2022-09-07 ## 1.1.251 - 2022-09-07
### Fixed: ### Fixed:
- Transform shader LDC into constant buffer access if offset is constant. - Transform shader LDC into constant buffer access if offset is constant.
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- Fixes voice lines becoming delayed during cutscenes in Tokyo Mirage Sessions #FE Encore. - Fixes voice lines becoming delayed during cutscenes in Tokyo Mirage Sessions #FE Encore.
- Might fix some game speed issues in The Legend of Zelda: Link's Awakening and Breath of the Wild. - Might fix some game speed issues in The Legend of Zelda: Link's Awakening and Breath of the Wild.
<details open>
<summary>Older releases</summary>
<br>
## 1.1.246 - 2022-09-01 ## 1.1.246 - 2022-09-01
### Fixed: ### Fixed:
- bsd: Fix Poll(0) returning ETIMEDOUT instead of SUCCESS. - bsd: Fix Poll(0) returning ETIMEDOUT instead of SUCCESS.