Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.5517 - 2020-10-13
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### Fixed
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- Fixed incorrect OpenGL BlendFunc enumeration values
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- The value of some OpenGL BlendFunc values were incorrect.
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- Fixes broken shadows in Super Mario Galaxy, and potentially other games with similar behaviour.
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## 1.0.5516 - 2020-10-13
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### Fixed
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- Fixed output component register ordering on pixel shaders
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- In some instances, the incorrect register was being copied to an output component.
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- Improves rendering in Super Mario Galaxy, and potentially other games with similar behaviour.
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## 1.0.5515 - 2020-10-12
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## 1.0.5515 - 2020-10-12
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### Fixed
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### Fixed
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- Fixed a error when dual source blend was used.
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- Fixed a error when dual source blend was used.
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