Updated Changelog (markdown)

EmulationFanatic 2020-10-13 06:29:40 -06:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.5517 - 2020-10-13
### Fixed
- Fixed incorrect OpenGL BlendFunc enumeration values
- The value of some OpenGL BlendFunc values were incorrect.
- Fixes broken shadows in Super Mario Galaxy, and potentially other games with similar behaviour.
## 1.0.5516 - 2020-10-13
### Fixed
- Fixed output component register ordering on pixel shaders
- In some instances, the incorrect register was being copied to an output component.
- Improves rendering in Super Mario Galaxy, and potentially other games with similar behaviour.
## 1.0.5515 - 2020-10-12 ## 1.0.5515 - 2020-10-12
### Fixed ### Fixed
- Fixed a error when dual source blend was used. - Fixed a error when dual source blend was used.