Updated Changelog (markdown)

MetrosexualGarbodor 2021-12-23 18:47:04 +00:00
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All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.7134 - 2021-12-23
### Added:
- Remove PortRemoteClosed warning.
- Removes the warning as the result is not really an error, but a normal result that is returned under normal operation, when a service session is closed.
## 1.0.7133 - 2021-12-23
### Added:
- misc: Update SPB to 0.0.4-build17.
- Update to a new SPB version targeting .NET 6.
## 1.0.7132 - 2021-12-23
### Fixed:
- sdl2: Update to Ryujinx.SDL2-CS 2.0.19.
- Fixes G-Shark gamepad.
- Fixes broken motion controls on Linux.
## 1.0.7131 - 2021-12-23
### Fixed:
- Update to LibHac v0.14.3.
- Support reading NCAs with sparse partitions. Fixes NSPs with FS entry offsets outside of the total NCA length being unable to boot.
- Allow deleting read-only files and directories in LocalFileSystem. Fixes
Ryujinx saves getting corrupted if backed up using Google Drive.
- Disable AesXtsFileSystem. Fixes
LibHac failing to decrypt some games on launch with AES-XTS keys error, such as Alien: Isolation or Pokkén Tournament DX Demo.
- The IFileSystem interface has been updated for system version 12.0.0. Now it uses the Fs.Path type for paths instead of a Span<byte>.
- LibHac now uses SharedRef<T> and UniqueRef<T> types which are similar to the std::shared_ptr and std::unique_ptr types used in Horizon. These help ensure resources are properly closed. FS IPC interfaces were updated to use these types.
- Fix loading NCAs that don't have a data partition.
- Ruined King: A League of Legends Story now goes in game.
- Hextech Mayhem: A League of Legends Story now goes in game.
- Fire Emblem: Shadow Dragon and the Blade of Light now goes in game
- Lost in Random now goes in game.
- Last Stop now goes in game.
## 1.0.7130 - 2021-12-23 ## 1.0.7130 - 2021-12-23
### Added: ### Added:
- Add Volume Controls + Mute Toggle (F2). - Add Volume Controls + Mute Toggle (F2).