diff --git a/Changelog.md b/Changelog.md index 7898f00..7e0988b 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,5 +1,23 @@ # Ryujinx Changelog -All updates to the Ryujinx official master build will be documented in this file +All updates to the Ryujinx official master build will be documented in this file. + +## 1.1.742 - 2023-04-29 +### Added: +- Keep rendered textures without any pool references alive. + - Slightly improves performance in The Legend of Zelda: Breath of the Wild. + +## 1.1.741 - 2023-04-29 +### Added: +- Pre-emptively flush textures that are flushed often (to imported memory when available). + - Improves performance in The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Skyward Sword HD, Xenoblade Chronicles: Definitive Edition, Xenoblade Chronicles 2 and possibly other titles. + +## 1.1.740 - 2023-04-29 +### Fixed: +- Fix errors handling texture remapping. +- Fixes the following regression from 1.1.664. + - Bomb texture corruption while encoutering Master Stalfos in Link's Awakening. + - UI textures in WVSC eBASEBALL: POWER PROS. + - White screen in Xenoblade Chronciles 3. ## 1.1.739 - 2023-04-29 ### Fixed: