Updated Changelog (markdown)
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Changelog.md
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Changelog.md
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.4750 - 2020-06-22
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### Changed
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- Update NRR related structures to match latest public research.
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## 1.0.4740 - 2020-06-20
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### Added
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- Implemented aoc:u
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## 1.0.4739 - 2020-06-20
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### Changed
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- Updated README.md file on Github
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- No Ryujinx code changes
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- Updated README.md file on Github.
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- No Ryujinx code changes.
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## 1.0.4728 - 2020-06-18
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### Fixed
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## 1.0.4725 - 2020-06-17
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### Changed
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- Branch cleanup: added exit blocks to reduce redundant tail continues;
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- May slightly improve performance for some games
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- May slightly improve performance for some games.
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## 1.0.4709 - 2020-06-16
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### Added
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- New Feature Addition: Profiled Persistent Translation Cache
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- Reduces game load times by up to 70% after cache has been generated: two consecutive launches to title screen or beyond, then improvements are realized permanently on third launch and any future launches.
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- This option must be enabled in Options > Settings > System > Enable Profiled Persistent Translation Cache
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- This option must be enabled in Options > Settings > System > Enable Profiled Persistent Translation Cache.
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## 1.0.4697 - 2020-06-14
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### Fixed
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## 1.0.4683 - 2020-06-06
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### Changed
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- Stubbed ssl ISslContext: 4 (ImportServerPki) service
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- Fixed missing service crashes on Minecraft Dungeons and Rocket League
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- Stubbed ssl ISslContext: 4 (ImportServerPki) service.
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- Fixed missing service crashes on Minecraft Dungeons and Rocket League.
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## 1.0.4682 - 2020-06-05
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### Added
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