From 80f8f6b58a9d058c9f68adebee1f7b5c5e2ebf53 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Fri, 1 Jan 2021 11:16:58 -0700 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/Changelog.md b/Changelog.md index 9b4f6a7..4fce09c 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,17 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6196- 2021-01-01 +### Changed +- Updated KAddressArbiter implementation to 11.x kernel. + - Update Wait/SignalProcessWideKey implementation to match changes made on official 11.0 kernel. + - They now store a bool at the key address indicating if the number of threads waiting the condition variable is > 0. Games targeting firmware 11.0 or newer needs this to work properly (no games are know to target it so far). + - Update SignalAndModifyIfEqual implementation to match changes made on official 7.0 kernel. + - The way how the value is modified changed. Games targeting firmware 7.0 or newer might need this to work properly. +- Fix a bug where SignalToAddress would use the old priority even if the thread priority was updated after it started waiting (I'm not sure if this was a bug that was present on 6.x kernel or just an oversight). +- Simplified the code by sharing the function used to wake matching threads and remove them from the list. The `InsertSortedByPriority` function was also removed since it sorts by priority when looking for threads now. + - Based on mesosphere implementation. + ## 1.0.6194 - 2021-01-01 ### Changed - Profiled Persistent Translation Cache (PPTC) is now enabled by default.