Updated Changelog (markdown)
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.6005 - 2020-12-09
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### Changed
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- Modified ThreadPool process handling to keep it active so that there is never a reason to terminate the GateThread.
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- Dramatically improves the perceived visual smoothness of games.
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- Raises FPS from 57-58 to 60 in games where the game should have been pegged at 60FPS already.
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## 1.0.6004 - 2020-12-09
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### Changed
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- Modified GPU memory allocation by marking memory as available in an implementation of a Red-Black-Tree affectionately christened a TreeDictionary.
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