From 90449d9cca673be76dcb3b994dcbf641727ee620 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Fri, 19 Mar 2021 13:16:36 -0600 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Changelog.md b/Changelog.md index 7b3b590..f14e9ea 100644 --- a/Changelog.md +++ b/Changelog.md @@ -1,6 +1,12 @@ # Ryujinx Changelog All updates to the Ryujinx official master build will be documented in this file +## 1.0.6794 - 2021-03-19 +### Changed +- The shader cache now detects and avoids caching shaders that use bindless textures. + - Prevents corruption of the shader cache that could cause a crash on launch in games that have bindless textures (mostly Unreal Engine 4 games). + - This is a temporary stopgap solution to resolve shader cache issues until proper bindless support is implemented. + ## 1.0.6793 - 2021-03-18 ### Fixed - Improved linear texture compatibility rules.