Updated Changelog (markdown)

MetrosexualGarbodor 2023-09-05 11:56:56 +01:00
parent a02c5703bf
commit ac699a4d4a

@ -3,6 +3,21 @@ All updates to the Ryujinx official master build will be documented in this file
For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog). For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
## 1.1.1008 - 2023-09-04
### Added:
- Add macOS Headless release workflow.
- Adds macOS headless builds to master releases and pull requests.
## 1.1.1007 - 2023-09-04
### Fixed:
- Fix ShaderTools GpuAcessor default values.
- Fixes a regression from 1.1.985 that caused ShaderTools to assert in debug mode and produce "incorrect" code on release due to the default graphics state being invalid. No changes in user builds.
## 1.1.1006 - 2023-09-04
### Fixed:
- Fix layer size for 3D textures with NPOT depth.
- Fixes a regression from 1.1.863 which stopped grass/bushes/flowers/tree animations in Pokémon Scarlet/Violet.
## 1.1.1005 - 2023-09-02 ## 1.1.1005 - 2023-09-02
### Fixed: ### Fixed:
- Vulkan: Device Local and higher invocation count for buffer conversions. - Vulkan: Device Local and higher invocation count for buffer conversions.