From b2b3be7fa268cb88fd56c2989a69fdb65f7f8cc3 Mon Sep 17 00:00:00 2001 From: EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> Date: Mon, 17 Aug 2020 20:29:27 -0600 Subject: [PATCH] Updated Changelog (markdown) --- Changelog.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Changelog.md b/Changelog.md index ea7b669..8a36781 100644 --- a/Changelog.md +++ b/Changelog.md @@ -4,7 +4,7 @@ All updates to the Ryujinx official master build will be documented in this file ## 1.0.5182 - 2020-08-17 ### Changed - Implemented all Switch audio renderer functions (code name Amadeus). - - Resolves myriad audio issues, including: garbled audio in nearly every game that uses audren, softlock in Splatoon 2, slowness in NVDEC videos on Unity titles, loud effects that should be soft, super slow sounding audio during full speed gameplay, etc. + - Resolves myriad audio issues, including: garbled audio in nearly every game that uses audren, softlock in Splatoon 2, slowness in NVDEC videos on Unity titles, loud effects that should be soft, super slow sounding audio during full speed gameplay, etc. Known issues: - Fire Emblem: Three Houses is missing voices in videos. - Games that utilize two simultaneous audio renderers will likely have issues until the audio out interface is rewritten; Crash Team Racing is the only known game to suffer from this.