Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file.
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All updates to the Ryujinx official master build will be documented in this file.
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).
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For 1.0.x releases, see [here](https://github.com/Ryujinx/Ryujinx/wiki/Older-Changelog).#
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## 1.1.1117 - 2024-01-20
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### Added:
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- Implement a new JIT for Arm devices.
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- Significantly improves code compilation speed and size on ARM devices.
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- 32-bit and 64-bit games will boot faster and no longer need PPTC when using JIT on ARM devices.
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- Close to native execution without need for platform specific hypervisor (e.g. Linux/Windows ARM devices).
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*Note: Games that are not playable via hypervisor on macOS, such as Breath of the Wild/Animal Crossing, may now work better via JIT.
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## 1.1.1116 - 2024-01-20
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### Added:
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- Vulkan: Use templates for descriptor updates.
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- Improves performance for the open-source AMD mesa driver (RADV) by up to 12%.
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- Other drivers are not expected to see any noticable changes.
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## 1.1.1115 - 2024-01-20
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### Added:
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- Support portable mode using the macOS app bundle.
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- Allows using the `portable` directory next to the macOS bundle.
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## 1.1.1114 - 2024-01-18
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## 1.1.1114 - 2024-01-18
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### Fixed:
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### Fixed:
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