Updated Changelog (markdown)

EmulationFanatic 2020-11-17 14:26:07 -07:00
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# Ryujinx Changelog # Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file All updates to the Ryujinx official master build will be documented in this file
## 1.0.5736 - 2020-11-17
### Fixed
- Resolved an issue causing the virtual address of texture descriptors not be cleaned up when caching, instead ocleaning texture format and swizzle.
- Should fix high duplication and possible texture corruption for certain games.
NOTE: This will invalidate all cache layers as this is a critical bugfix on the cache saving system.
## 1.0.5727 - 2020-11-16 ## 1.0.5727 - 2020-11-16
### Fixed ### Fixed
- Fixed a regression introduced in 1.0.5617 (PR 1647) that negatively affected performance in The Legend of Zelda: Link's Awakening. - Fixed a regression introduced in 1.0.5617 (PR 1647) that negatively affected performance in The Legend of Zelda: Link's Awakening.