Updated Changelog (markdown)
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# Ryujinx Changelog
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# Ryujinx Changelog
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All updates to the Ryujinx official master build will be documented in this file
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All updates to the Ryujinx official master build will be documented in this file
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## 1.0.5736 - 2020-11-17
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### Fixed
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- Resolved an issue causing the virtual address of texture descriptors not be cleaned up when caching, instead ocleaning texture format and swizzle.
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- Should fix high duplication and possible texture corruption for certain games.
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NOTE: This will invalidate all cache layers as this is a critical bugfix on the cache saving system.
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## 1.0.5727 - 2020-11-16
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## 1.0.5727 - 2020-11-16
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### Fixed
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### Fixed
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- Fixed a regression introduced in 1.0.5617 (PR 1647) that negatively affected performance in The Legend of Zelda: Link's Awakening.
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- Fixed a regression introduced in 1.0.5617 (PR 1647) that negatively affected performance in The Legend of Zelda: Link's Awakening.
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